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Portes things
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you have arrived in the house of doors Something changed. Maybe you tripped, maybe it seemed like the world momentarily slid out of your grasp. You're the only one that seemed to notice. You took another step and something slipped, like the world took a step sideways, and without moving at all you have arrived. The grand parlor looms in front of you, windows grimy and dimmed with dust. A sense of age hangs around you. A heavy door stands behind you, obviously not the way you came in. It's solid and unmovable when tested, locked tight. Leaving proves impossible. Just surviving will take up much of your attention. The people around you have no more clue than you, but you will need to depend on them now. The day stands ahead of you--time to prepare, perhaps, but night is a constant threat. Welcome. | ||||
Bestiary ♦ Taken ♦ Wanted ♦ Reserves ♦ Apps Mod Contact ♦ Hiatus ♦ Drop ♦ Dedication ♦ |
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you have arrived in the house of doors Something is wrong. You can feel it in your bones, an icy chill that steals your breath away and makes the very world itself seem to shiver. You can feel it in the way your stomach drops and solid ground catches at you like quicksand and jagged rocks, in the way you reel with no reason to lose your balance, and how darkness flickers through your mind and over your eyes like a living thing. Something shifts, clicks into place, cracks open like an unlocked doorway, and you fall and fall..... but somehow, nothing has changed at all. The landing is jarring in more ways than one. The air tastes bitter here, heavy with age-old memories of dust and darkness and despair--but the sunlight that streams through the windows is warm and bright, and around you, beauty and grandeur fill the halls of this strange and expansive mansion. Though seemingly masterless, the house is luxurious and comfortable, and seems built to cater to your every need, as though you have but to wish and wait to be given anything you could possibly desire. Anything, that is, except an understanding of your situation, or a way to leave. The doors are solidly locked, the windows unbreakable, and the mansion, for all its wonders, can pose more than its share of mysteries. The deeper into the mansion you explore, the more disjointed and bizarre it seems, and the more time seems to stretch on endlessly. But once the sun finally sets--only then does the full extent of your isolation make itself evident. As monsters and ghosts fill the halls with danger, and the house seems to come alive with corruption, you find yourself alone. You have only your fellow guests to turn to for help and companionship, and only what you can find or make to see you through the struggles that lie ahead. Only by relying on your collective strength and intelligence will any of you be able to learn how to escape the fate of the unnatural creatures that share this space. The keys to survival are within your reach. Find them, and unlock the doors of this madhouse once and for all. | ||||
Bestiary ♦ Taken ♦ Wanted ♦ Reserves ♦ Apps Mod Contact ♦ Hiatus ♦ Drop ♦ Dedication ♦ |